Let’s face it, one of the most enjoyable features of racing video games is the damage physics, but most – if not all – current video game companies fail to replicate the accuracy of a real car accident. Sure, your car gets a few scratches and dents when you hit an opponent or smash into the wall, but it’s not even close to how it happens in the real world.
During my daily web browsing, I came upon this amazing video produced by BeamNG, a young company developing a state of the art real time physics simulation engine; the company is made up of four ambitious people whose aim is to change the world of gaming by offering realistic, accurate, destructible and malleable physics everywhere.
And just to show you how truly awesome these guys are, I decided to post the video you see below which showcases the company’s progress in car crash simulation and quite possibly the future of car racing video games. I beg you to watch it.